The Games: A Global History of the Olympics Book

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The Games: A Global History of the Olympics

By David Goldblatt
  • ISBN Code: : 0393254119
  • Publisher : W. W. Norton & Company
  • Pages : 464
  • Category : Sports & Recreation
  • Reads : 308
  • Book Compatibility : Pdf, ePub, Mobi, Kindle
  • Pdf : the-games.pdf

Book Excerpt :

“A people’s history of the Olympics.”—New York Times Book Review A Boston Globe Best Book of the Year A Kirkus Reviews Best Nonfiction Book of the Year The Games is best-selling sportswriter David Goldblatt’s sweeping, definitive history of the modern Olympics. Goldblatt brilliantly traces their history from the reinvention of the Games in Athens in 1896 to Rio in 2016, revealing how the Olympics developed into a global colossus and highlighting how they have been buffeted by (and affected by) domestic and international conflicts. Along the way, Goldblatt reveals the origins of beloved Olympic traditions (winners’ medals, the torch relay, the eternal flame) and popular events (gymnastics, alpine skiing, the marathon). And he delivers memorable portraits of Olympic icons from Jesse Owens to Nadia Comaneci, the Dream Team to Usain Bolt.

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Hosting the Olympic Games: Uncertainty, Debates and Controversy provides a broad and comprehensive analysis of past Olympic and Paralympic events, shedding critical light on the future of the Games with a specific look at the upcoming Paris 2024 Olympics. It draws attention to the debates and paradox that hosting the Games presents for the contemporary city. Employing a range of interdisciplinary theoretical and methodological approaches, individual chapters highlight the various controversies of the Games throughout the bidding process, the event itself and its aftermath. Social Science-based chapters place strong emphasis on the vital importance of sustainable strategy for contemporary host cities. Along with environmental concerns whether atmospheric, microbiological or otherwise, many other requirements, costs and risks involving security and public expenditure among others are explored throughout the book. Including a variety of international and comparative case studies from a range of contributing academics, this will be essential reading for students and researchers in the field of Event studies as well as various disciplines including Tourism, Heritage studies and Urban and Environmental studies.

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  • Pdf File: the-mammoth-book-of-the-world-s-greatest-chess-games.pdf

Book Short Summary:

Improve your chess by studying the greatest games of all time, from Adolf Anderssen's 'Immortal Game' to Magnus Carlsen's world championship victories, and featuring a foreword by five-times World Champion Vishy Anand. This book is written by an all-star team of authors. Wesley So is the reigning Fischer Random World Champion, the 2017 US Champion and the winner of the 2016 Grand Chess Tour. Michael Adams has been the top British player for the last quarter of a century and was a finalist in the 2004 FIDE World Championship. Graham Burgess is the author of thirty books, a former champion of the Danish region of Funen, and holds the world record for marathon blitz chess playing. John Nunn is a three-time winner of both the World Solving Championship and the British Chess Federation Book of the Year Award. John Emms is an experienced chess coach and writer, who finished equal first in the 1997 British Championship and was chess columnist of the Young Telegraph. The 145 greatest chess games of all time, selected, analysed, re-evaluated and explained by a team of British and American experts and illustrated with over 1,100 chess diagrams. Join the authors in studying these games, the cream of two centuries of international chess, and develop your own chess-playing skills - whatever your current standard. Instructive points at the end of each game highlight the lessons to be learned. First published in 1998, a second edition of The Mammoth Book of the World's Greatest Chess Games in 2004 included an additional twelve games. Another new edition in 2010 included a further thirteen games as well as some significant revisions to the analysis and information regarding other games in earlier editions of the book, facilitated by the use of a variety of chess software. This 2021 edition, further updated and expanded, now includes 145 games. The authors have made full use of the new generation of chess analysis engines that apply neural-network based AI.

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"Christians to the lions!" The image of early Christian victims of pagan blood - lust in the Roman arenas are as familiar as a catechism to Christians of all ages. Dr. Richard DeVoe parallels the development of these two great social forces of the Roman Empire: Christianity; the Roman games which included not only the arena, but also the circus and the theatre. He questions why Christianity did not have more effect on the Roman games, as both institutions grew apace for four centuries. He concludes, contrary to traditional church history, that Christianity did not limit, but, in fact absorbed and perpetuated the games. Why? With regard not only to the games, but also education, the military and the imperial cult, Rome was not Christianized: Christianity was paganized! Christianity and the Roman Games traces this process of paganization from the first through the fifth centuries, discovering surprising consequences both for Christianity and subsequent history.

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  • Members : 762
  • Pdf File: teaching-in-the-game-based-classroom.pdf

Book Short Summary:

Teaching in the Game-Based Classroom is a hands-on guide to leveraging students’ embrace of video games toward successful school performance. Evidence tells us that game-based learning can help teachers design classes, develop transformative learning tools, and assess progress on multiple levels not dependent on one-size-fits-all bubble sheets. Authored by game-savvy teachers in partnership with classroom-experienced academics, the highly varied chapters of this book are concise yet filled with sound pedagogical approaches. Middle and high school educators will find engaging new ways of inspiring students’ intrinsic motivation, skill refinement, positive culture-building, autonomy as learners, and more.

The Game Design Reader

By Katie Salen Tekinbas,Eric Zimmerman
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : MIT Press
  • Book Code : 0262303175
  • Total of Pages : 960
  • Category : Computers
  • Members : 333
  • Pdf File: the-game-design-reader.pdf

Book Short Summary:

Classic and cutting-edge writings on games, spanning nearly 50 years of game analysis and criticism, by game designers, game journalists, game fans, folklorists, sociologists, and media theorists. The Game Design Reader is a one-of-a-kind collection on game design and criticism, from classic scholarly essays to cutting-edge case studies. A companion work to Katie Salen and Eric Zimmerman's textbook Rules of Play: Game Design Fundamentals, The Game Design Reader is a classroom sourcebook, a reference for working game developers, and a great read for game fans and players. Thirty-two essays by game designers, game critics, game fans, philosophers, anthropologists, media theorists, and others consider fundamental questions: What are games and how are they designed? How do games interact with culture at large? What critical approaches can game designers take to create game stories, game spaces, game communities, and new forms of play? Salen and Zimmerman have collected seminal writings that span 50 years to offer a stunning array of perspectives. Game journalists express the rhythms of game play, sociologists tackle topics such as role-playing in vast virtual worlds, players rant and rave, and game designers describe the sweat and tears of bringing a game to market. Each text acts as a springboard for discussion, a potential class assignment, and a source of inspiration. The book is organized around fourteen topics, from The Player Experience to The Game Design Process, from Games and Narrative to Cultural Representation. Each topic, introduced with a short essay by Salen and Zimmerman, covers ideas and research fundamental to the study of games, and points to relevant texts within the Reader. Visual essays between book sections act as counterpoint to the writings. Like Rules of Play, The Game Design Reader is an intelligent and playful book. An invaluable resource for professionals and a unique introduction for those new to the field, The Game Design Reader is essential reading for anyone who takes games seriously.

The Routledge Companion to Games in Architecture and Urban Planning

By Marta Brković Dodig,Linda Groat
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : Routledge
  • Book Code : 0429805705
  • Total of Pages : 258
  • Category : Architecture
  • Members : 251
  • Pdf File: the-routledge-companion-to-games-in-architecture-and-urban-planning.pdf

Book Short Summary:

The Routledge Companion to Games in Architecture and Urban Planning aims to identify and showcase the rich diversity of games, including: simulation games, game-like approaches, game scenarios, and gamification processes for teaching/learning, design and research in architecture and urban planning. This collection creates an opportunity for exchange and reflection on games in architecture and urban planning. Theoretical discussions, descriptive accounts, and case studies presenting empirical evidence are featured; combined with reflections, constructive critical analysis, discussions of connections, and various influences on this field. Twenty-eight international contributors have come together from eleven countries and five continents to present their studies on games in architecture and urban planning, pose new questions, and advocate for innovative perspectives.

Has Hosting the London 2012 Olympic Games Changed the German Perception of Britain?

By Stefanie Stritt
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : GRIN Verlag
  • Book Code : 3346226816
  • Total of Pages : 59
  • Category : Political Science
  • Members : 217
  • Pdf File: has-hosting-the-london-2012-olympic-games-changed-the-german-perception-of-britain.pdf

Book Short Summary:

Bachelor Thesis from the year 2016 in the subject Politics - International Politics - Topic: International relations, grade: 1,8, University of Brighton, language: English, abstract: This dissertation aims to examine the methods and theories created to guide the concept of nation reputation through the host of the 2012 Olympic Games. To further to explore the German people’s awareness of the UK after the 2012 Olympic Games and whether or not the Game has changed the perception by interviewing six sport and Olympic interested German people. It is identified that German people already had an overall positive view of the United Kingdom. The opening ceremony has been the most watched part of the Games and the atmosphere combined the perception about the Britain's and the "Queen" and "James Bond" was the most associated attraction with the Olympic Games. The most relevant source to inform the German people was identified as Newspaper, Television and Social Media. Nevertheless, a glimpse expressed negative images of Britain. The majority of the Interviewees were not able to identify whether the Olympic Games worked well. At least half of the interviewees expressed a general disagreement with a possible alternation of their perception of Britain due to positive media coverage during the 2012 London Olympic Games.

Get in the Game

By Cal Ripken, Jr.,Donald T. Phillips
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : Penguin
  • Book Code : 1440631921
  • Total of Pages : 272
  • Category : Self-Help
  • Members : 795
  • Pdf File: get-in-the-game.pdf

Book Short Summary:

Baseball's all-time Iron Man, Cal Ripken, Jr., retired from baseball in 2001 after breaking countless records, including Lou Gehrig's record for consecutive games played. Now, in Get in the Game, he gives us his insights on hard work and success that can be applied on and off the field, based on stories from his exhilarating career in baseball. Get in the Game includes Ripken's 8 Elements of Perseverance: 1. The Right Values 2. A Strong Will to Succeed 3. Love What You Do 4. Preparation 5. Anticipation 6. Trusting Relationships 7. Life Management 8. The Courage of Your Convictions Ripken is admired not only for his relentless perseverance but also for his unparalleled integrity. From his numerous public-speaking engagements each year to his weekly "Ask Cal" column for the Baltimore Sun, Cal Ripken, Jr., is a sought-after advisor and role model to fans from all walks of life.

Theory of Games and Statistical Decisions

By David A. Blackwell,M. A. Girshick
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : Courier Corporation
  • Book Code : 0486150895
  • Total of Pages : 384
  • Category : Mathematics
  • Members : 481
  • Pdf File: theory-of-games-and-statistical-decisions.pdf

Book Short Summary:

A problem-oriented text for evaluating statistical procedures through decision and game theory. First-year graduates in statistics, computer experts and others will find this highly respected work best introduction to growing field.

Finding the Game

By Gwendolyn Oxenham
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : St. Martin's Press
  • Book Code : 1250010888
  • Total of Pages : 304
  • Category : Travel
  • Members : 168
  • Pdf File: finding-the-game.pdf

Book Short Summary:

Across two dozen countries—from back alleys to remote beaches to the roofs of skyscrapers—an eye-opening journey into the heart of soccer Every country has a different term for it: In the United States it's "pickup." In Trinidad it's "taking a sweat." In Brazil it's "pelada" (literally "naked"). It's the other side of soccer, those spontaneous matches played away from the bright lights and manicured fields—the game for anyone, anywhere. At sixteen, Gwendolyn Oxenham was the youngest Division I athlete in NCAA history, a starter and leading goal-scorer for Duke. At twenty, she graduated, the women's professional soccer league folded, and her career was over. In Finding the Game, Oxenham, along with her boyfriend and two friends, chases the part of the game that outlasts a career. They bribe their way into a Bolivian prison, bet shillings on a game with moonshine brewers in Kenya, play with women in hijab on a court in Tehran—and discover what the world looks like when you wander down side streets, holding on to a ball. An entertaining, heartfelt look at the soul of a sport and a thrilling travel narrative, this book is proof that on the field and in life, some things need no translation.

EA Sports FIFA

By Raiford Guins,Henry Lowood,Carlin Wing
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : Bloomsbury Publishing USA
  • Book Code : 1501375369
  • Total of Pages : 304
  • Category : Social Science
  • Members : 564
  • Pdf File: ea-sports-fifa.pdf

Book Short Summary:

If there is anything close to a universal game, it is association football, also known as soccer, football, fussball, fútbol, fitba, and futebol. The game has now moved from the physical to the digital - EA's football simulation series FIFA - with profound impacts on the multibillion sports and digital game industries, their cultures and players. Throughout its development history, EA's FIFA has managed to adapt to and adopt almost all video game industry trends, becoming an assemblage of game types and technologies that is in itself a multi-faceted probe of the medium's culture, history, and technology. EA Sports FIFA: Feeling the Game is the first scholarly book to address the importance of EA's FIFA. From looking at the cultures of fandom to analyzing the technical elements of the sports simulation, and covering the complicated relations that EA's FIFA has with gender, embodiment, and masculinity, this collection provides a comprehensive understanding of a video game series that is changing the way the most popular sport in the world is experienced. In doing so, the book serves as a reference text for scholars in many disciplines, including game studies, sociology of sports, history of games, and sports research.

Theory of Games and Economic Behavior

By John von Neumann,Oskar Morgenstern
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : Princeton University Press
  • Book Code : 1400829461
  • Total of Pages : 776
  • Category : Business & Economics
  • Members : 318
  • Pdf File: theory-of-games-and-economic-behavior.pdf

Book Short Summary:

This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has since been widely used to analyze a host of real-world phenomena from arms races to optimal policy choices of presidential candidates, from vaccination policy to major league baseball salary negotiations. And it is today established throughout both the social sciences and a wide range of other sciences. This sixtieth anniversary edition includes not only the original text but also an introduction by Harold Kuhn, an afterword by Ariel Rubinstein, and reviews and articles on the book that appeared at the time of its original publication in the New York Times, tthe American Economic Review, and a variety of other publications. Together, these writings provide readers a matchless opportunity to more fully appreciate a work whose influence will yet resound for generations to come.


By Joaquim P. Marques de Sá
  • File : Pdf, ePub, Mobi, Kindle
  • Publisher : Springer Science & Business Media
  • Book Code : 3540744177
  • Total of Pages : 224
  • Category : Science
  • Members : 655
  • Pdf File: chance.pdf

Book Short Summary:

This is a unique book on how probability affects our everyday lives. It guides the reader in an almost chronological trip through the fascinating and amazing laws of chance, omnipresent in the natural world and in our daily lives. Along the way many fascinating topics are discussed. These include challenging probability paradoxes, "paranormal" coincidences, game odds, and causes and effects. Finally the author discusses possibilities and limitations of learning the laws of a Universe immersed in chance events. This charming book, with its many easy-to-follow mathematical examples, will inform and entertain the scientist and non-scientist alike.